Fundamentals of Game Design

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Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Students will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They'll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning. This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

ID produktu: 1079078866
Tytuł: Fundamentals of Game Design
Autor: Adams Ernest
Wydawca: Pearson Education
Język wydania: english
Ilość stron: 576
Numer wydania: III
Rok wydania: 2000
Forma: książka
Okładka: miękka
Wymiary [mm]: 35 x 231 x 187
Indeks: 20735210
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