Sprzedaje Libristo : 475,86 zł
This book discusses cutting-edge game AI techniques primarily from game developers of shipped commercial games. Topics include AI architectures, steering and path finding, tactics/strategy, genre specific techniques, gesture recognition, and learning techniques. The book includes about 60 articles (10 pages each) that are written in a style that is technical yet accesssible to beginners but ultimately aimed at the intermediate to expert professional game developer. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations.
| ID produktu: | 1160250456 |
| Tytuł: | Game AI Pro 3 |
| Wydawca: | Taylor&Francis Ltd. , Taylor&Francis Ltd. |
| Redakcja: | Rabin Steve |
| Język wydania: | english |
| Ilość stron: | 528 |
| Okładka: | twarda |
| Wymiary [mm]: | 35 x 241 x 195 |
| Indeks: | 25191943 |
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This book discusses cutting-edge game AI techniques primarily from game developers of shipped commercial games. Topics include AI architectures, steering and path finding, tactics/strategy, genre ...