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Praise for 1st edition: "The first game physics book to emphasize building an actual engine...his book fills a gap by demonstrating how you actually build a physics engine." - Dave Eberly, President, Geometric Tools. "A competent programmer with sufficient mathematical sophistication could build a physics engine just from the text and equations--even without the accompanying source code. You can't say this about a lot of books!" - Philip J. Schneider, Industrial Light & Magic.
| ID produktu: | 1039797318 |
| Tytuł: | Game Physics Engine Development |
| Seria: | Morgan Kaufmann |
| Autor: | Millington Ian |
| Wydawca: | Taylor&Francis Ltd. , Taylor&Francis Ltd. |
| Język wydania: | english |
| Ilość stron: | 552 |
| Numer wydania: | II |
| Data premiery: | 2010-09-01 |
| Rok wydania: | 2010 |
| Okładka: | miękka |
| Wymiary [mm]: | 32 x 231 x 184 |
| Indeks: | 60415240 |
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Praise for 1st edition: "The first game physics book to emphasize building an actual engine...his book fills a gap by demonstrating how you actually build a physics engine." - Dave Eberly, ...